Galaxy Trucker Board Game. In a galaxy far, far away.. Corporation Incorporated builds them. Everyone knows their drivers - - the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell. Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes.
We list out Top Ten board games by player count. If you have anywhere from 1 to 10 players for your game night, we have a recommendation for you. Русский перевод комикса «Close Encouner», который прилагается к Galaxy Trucker: Anniversary Edition. We are proud to present our 2014 Board Game Award Winners. It was a hard choice among all the worthy nominees, but in the end we were able to select some of. Rio Grande Games Galaxy Trucker Another Big Expansion Board Game.
Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first?
Of course you can. Become a Galaxy Trucker. It's loads of fun. Galaxy Trucker is a tile laying game that plays out over two phases: building and flying. The goal is to have the most credits at the end of the game. You can earn credits by delivering goods, defeating pirates, building an efficient ship, and being the furthest along the track at the end of the flying phase. Building happens in real time and has players build their personal space ships by grabbing tiles from the middle of the table before the timer runs out.
Tiles start out facedown so they won't know what they have until they take it, but they may choose to return it faceup if they don't want it. They must place the tiles they keep in a legal manner in their space ship. Usually this just means lining up the connectors appropriately (single to single, double to double, universal to anything) but also includes proper positioning of guns and engines. Tiles represent a variety of things including guns, engines, storage containers, crew cabins, shields, and batteries. They may also peek at the cards they will encounter in phase 2, but they must sacrifice building time to do this. At any time players may call their ships finished and take an order marker from the center.
Once building is completed, and ships have been checked for errors, the flight begins. The flight cards are shuffled and player markers are placed on the flight board according to the order markers taken. Cards are revealed one at a time and players interact with them in order.
They may include things such as pirates, abandoned vessels, disease outbreaks, meteor showers, worlds with goods to pick up, player- on- player combat zones, and other various things. Most of the cards will cause players to move back on the flight track and they must decide if the delay is worth their efforts. When all the cards are encountered players sell any goods they have collected, collect their rewards for finishing in first, second, or third place or having the most intact ship, and then lose some credits for damaged components. Space can be a very dangerous place and it is not uncommon to see your ship break into smaller and smaller pieces or lose some very valuable cargo off the side. If your ship gets damaged too much you can get knocked out of the race, so be careful!
After the 3rd round the player with the most credits wins!
Board Game Award Winners. The nominees were announced, the votes were cast, and the winners have been chosen. We are proud to present to you the winners of our 2. Board Game Awards. Each member of our editorial staff has cast their vote along with a vote from our readers. Thanks to the hundreds upon hundreds of you that took the time to make your voices heard.
There were many standout board games produced last year and we’re always happy to take a bit of time to highlight some of the best. Congratulations to all the nominees and the winners! Best Cooperative Game.
Game description from the publisher: Legends of Andor is a cooperative adventure board game for two to four players in which a band of heroes must work together to.
Dead of Winter. Plaid Hat Games. Designer: Jonathan Gilmour, Isaac Vega. Get Your Copy. Dead of Winter was a highly anticipated game from Plaid Hat Games and it sure didn’t disappoint. The game can be rough to win (always a staple of cooperative games) but it always seems to be an absolute blast to play. The excellent crossroad mechanic was an inspired design decision and we’re excited to see this mechanic appear in their games in the future.
Despite how you feel on the zombie theme, many of us can agree that Dead of Winter is truly a great cooperative game. Runner Up: Pandemic: The Cure. Best Tactical/Combat Game. Star Wars: Imperial Assault. Fantasy Flight Games. Designer: Justin Kemppainen, Corey Konieczka, Jonathan Ying. Get Your Copy. Star Wars: Imperial Assault was in the running for many awards this year and for good reason, it’s a fantastic game.
Cowboy Bebop: The episode 'Heavy Metal Queen' focuses on hunting a wanted space trucker named Decker. Another episode features a group of small time Space Pirates who. A Eurogame, also called German-style board game, German game, or Euro-style game, is any of a class of tabletop games that generally have simple rules, short to.
With a giant pile of great looking miniatures, including the towering AT- ST walker, Star Wars: Imperial Assault is as much fun to play as it is to look at. The rules allow for both campaign mode and one- off skirmish mode, so this one has already seen plenty of time on our gaming table. Runner Up: The Battle of Five Armies. Best i. OS Board Game. Star Realms. White Wizard Games. Developer: White Wizards Games. Get Your Copy. This one was a close contest between Star Realms and the runner- up.
But in the end, Star Realms won the day with its cross- platform compatibility, excellent multiplayer support and the overall polished interface. There isn’t much to complain about with Star Realms and since the first campaign is free, there is no reason not to give this great little deck builder a try. Runner Up: Galaxy Trucker. Most Innovative Game. Alchemists. Czech Games Edition. Designer: Matúš Kotry. Get Your Copy. The integration of a digital app with the board gaming world has been met with a decent amount of pushback.
Traditionalist love their analog games and don’t want anyone to mess with that. However, Alchemists created something special with its app integration. The app allows the game to flow smoothly, gives it more replay value and overall, just makes it a better gaming experience without being any kind of distraction. Plus, it’s also a great deduction and worker placement game. Runner Up: Tragedy Looper. Best Game Expansion.
Viticulture: Tuscany. Stonemaier Games Designer: Morten Monrad Pedersen, Jamey Stegmaier, Alan Stone. Get Your Copy. We’re fully convinced that Stonemaier Games hates money because Tuscany could have easily been sold as 3 or more expansions for their already stellar game Viticulture. However, instead of doing that, they packaged almost a dozen modules into one box of varying complexity. That gives Viticulture a lot of legs and improves on the base game in such a way that we don’t every want to play the game without the expansion again. Runner Up: Eldritch Horror: Mountains of Madness. Best Production Values.
Abyss. Asmodee Games Designer: Bruno Cathala, Charles Chevallier. Get Your Copy. This was probably one of our closest races in all of our award categories.
The winner could really have gone to any of the nominees, but in the end of the day, we felt like the fantastic artwork, combined with the clever use of the pearls as currency really went above and beyond what we’d expect in a cards game. Asmodee Games also printed 5 different covers for Abyss, one for each of the races found in the game. Overall, this was a fantastically produced product and a great game as well. Runner Up: Star Wars: Imperial Assault. Best Thematic Game. Dead of Winter. Plaid Hat Games.
Designer: Jonathan Gilmour, Isaac Vega. Get Your Copy. The only game to win two of our awards this year (joining Freedom: The Underground Railroad as the only game to win more than 1 BGQ award). Dead of Winter provides a pretty great thematic experience thanks to both its solid mechanics and its unique crossroad cards. Surviving in this frozen town is no easy task and the game really keeps you on the edge of your seat as you have to deal both with the walking dead and also your fellow survivors secret motivations.
Runner Up: Star Wars: Imperial Assault. Best Strategy/Euro Game. Roll for the Galaxy. Rio Grande Games Designer: Wei- Hwa Huang, Thomas Lehmann. Get Your Copy. One of the last games to come out in 2. Roll for the Galaxy seemed to come out of nowhere. However, this dice rolling game ended up being a fantastic spinoff of the well received card game Race for the Galaxy.
With a quick playtime and a lot of variety to make every game feel different, I’ve not heard very many complaints with this little gem from Rio Grand Games. Runner Up: Imperial Settlers. Best Card Game. Imperial Settlers. Portal Games. Designer: Ignacy Trzewiczek. Get Your Copy. Imperial Settlers flew off the shelves at its Gen Con debut (sold out in 2. I’m not surprised to see why. With four different factions in the game that each play a little differently, this one almost begs to be played over and over.
From the multi- use cards to the unique artwork, Portal Games really hit this one out of the park. And with the recently announced faction expansion, it seems like this great game will be getting new content for a while to come, which is a good thing in my book. Runner Up: Star Realms.
Best Family Game. Splendor. Space Cowboys & Asmodee Games. Designer: Marc AndréGet Your Copy. New this year for the BGQ awards is our Best Family Game category. These are accessible games that should be easy enough for gamers and non- gamers alike to pick up.
While there were many great nominees this year, we think Splendor stood above the pack with its solid components and easy to learn mechanics. While it might not be the deepest of games, the smooth flow of its game play has allowed it to hit our gaming table quite often no matter the crowd. Runner Up: Camel Up. Game of the Year. Five Tribes. Days of Wonder. Designer: Bruno Cathala.
Get Your Copy. This was probably the hardest choice to make this year as all the nominees were outstanding in their own right. But Five Tribes from veteran designer Bruno Cathala ended up claiming the top spot. From it’s absolutely stellar mechanics to its wonderful production values, there is a lot to love with Days of Wonder’s first “gamer game.” Not only does Five Tribes have a lot of replay value thanks to the variable setup of the board, but the various ways to score points allows for many paths to victory.
Five Tribes is easily turning into one of those games that we’re always willing to play. Runner Up: Imperial Settlers. Note: Per award rules, because it won Game of the Year, Five Tribes was removed from consideration from other award categories.